Sunday, July 16, 2023

Grizzly Devil Squad Part 3 Adventures in Wretched Space

                                                             

                                        

Continuing the Adventures of The Grizzly Devils.

For this one I tapped into using Mythic Game Master Emulator, to add some interesting elements to the game. Where mechanics were required, I utilized the Wretched Space RPG. 


Reporting in from their last mission. Our crew was debriefed by base Commander Abrams and thoroughly checked over by Dr. Goodwin. The Commander had lots of questions about the psychic attack they had endured, as well as the eerie blue glowing structures they had found. Dr. Goodwin ran several strange tests on the squad. Eventually both seemed satisfied that the squad weren't under the influence of some "other" force or influence, and after they had healed up, they were cleared to return to duty.  

Commander Abrams - No nonsense, tough, and determined leader. The unsaid rumor is he is actually a transhuman cloned from the DNA of the real Abraham Lincoln...but that's impossible right?? 

Doctor Goodwin- Odd and eccentric, has a interest in psychic forces and energies. More of a (mad) scientist than a medical doctor, although he has some medical skill. He has been able to reverse engineer some of the alien tech found in the reaches of the massive alien Vault.

     The team had been barely cleared for duty, when Commander Abrams gave them a new assignment.  Bone Apes had ambushed two other teams (The Black Salamanders and The Iron Badgers), on the fringes of their territory. One rebel had been killed and several rebel fighters were seriously injured, with three members of The Iron Badgers MIA. 
     Any further explorations of the glowing blue ruins would have to wait until this latest threat was dealt with and any surviving Iron Badgers rescued/recovered. Doc Eldred would be pulled from the squad to assist with the wounded that had been brought in. While Doc Eldred was a skilled doctor and a veteran of many conflicts, his age was making it harder for him to crawl around in the dark and dangerous tunnels that connected the different vaults found in this ancient ruined underworld, his skill set would be better suited to working in the medical ward of the Vault. Combat Nurse Kadin would need to cover the combat medic needs of the squad for now. To replace the losses of Hector and Simon Luther, and the reassignment of Doc Eldred. The Grizzly Devils would be getting three new members.  Rogue One a combat clone that had been able to overcome its mental conditioning and had joined the rebel cause.  Druce, skilled forager, hunter and scrounger (finding supplies and resources had been a problem last mission, and Commander Abrams intended to quickly fix this deficit on the squad). The last new member to be assigned to the team was Heath, a veteran rebel and skilled tunnel fighter. 

Rogue One -Clone Trooper, he beat his mental conditioning/programming and has joined the Rebel Resistance Forces. Tough as Nails! 


Druce- One of the best foragers and scroungers within the rebel forces.  Not a people person, but when you are low on food and supplies he has a knack for turning up things just when they are needed the most. 


Heath- Ex-Galactic Federation Soldier, skilled scout and point man, lost his right eye to Bone Apes, now has a Cyber Eye, that's particularly useful to see in the darkened tunnels that connect the vaults (that is when it works properly). 

They would also be taking a SearchMaster Droid with them, while the rebels only have a limited number of droids, bots and special vehicles, Commander Abrams deemed this mission important enough to risk the use of one of their Special Droids. 

SearchMaster-9000  aka "Skitter"- A versatile rescue/exploration droid, equipped with a plethora of cameras and sensors. It can navigate through rubble and debris and squeeze into tight spaces. 

Leaving the main part of the Rebel controlled vault, they noted that even old Granny and her War Poodle Gladys were on alert and stationed to help secure the vault's access points to the main Tunnels. 


Granny- Veteran Rebel, she's forgotten more about fighting against Galactic Federation tyranny and corruption than most rebels will ever know. 


Gladys - War Poodle, while not fearsome or scary in any way, she has a keen sense of smell, that has saved many a rebel from a Bone Ape ambush and has carried much needed ammo and supplies to tunnel fighters in need. 

     With a final clack, the vault door locked into place behind them.  The Grizzly Devils moved out; time was of the essence.  If any of the Iron Badgers were still alive, they'd need to get to them quickly. Bone Apes were known to eat their captives alive!  

     To make better time, it was decided to cut through the Crustacean Caves... a group of very large caverns just outside of rebel-controlled territory.  The caves had unusual subterranean flora and fauna. Weird tentacled plant life and giant crustaceans and mollusks that fed upon them and each other....


Heath and Skitter were on point, Shalonna was up next, followed by Mungo, Combat Nurse Kadin and Duce (who was quite interested in seeing if any of this weird flora could be harvested), Rogue One was keeping a careful watch on their 6, Bone Apes could and would attack from behind whenever possible. 
Skitter's sensors went into overdrive, something big was moving in the large cave up ahead, actually a lot of somethings...Heath's cybernetic eye, picked it up as well.



Gigantic Cave Crustaceans were battling it out with Giant Cave Mollusks!  Could the squad find a safe way through this critter war?...backtracking would cost them a lot of valuable time? There were too many of these things to fight right?... 
To be continued...

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