Jay has been posting up a storm about the upcoming Guardians of the Galaxy movie, this movie is really getting me excited. I've been a big fan of The Guardians of the Galaxy comics (old and new) for a long time, so this should rock! I don't see Bug from the Micronauts in the lineup though so that's a bit disappointing. Anyways I think this will be my next Sci Fi Campaign! Now to decide on the rule system to use; X-plorers, Stars Without Number, Rogue Space, Machinations of the Space Princess, Savage Worlds..so many choices!! I did do an X-plorers conversion for Rocket awhile back, course I've also done a ton of Marvel Aliens conversions for Stars Without Number...my recent foray into Rogue Space showed me I can run crazy off the cuff adventures (which is very much in the spirit of Guardians of the Galaxy), hmmm decisions decisions...
Long time followers of my blog know I'm a fan of Sci Fi and Lego and I just saw where there will be Lego sets for Guardians of the Galaxy! Can't wait to see how these look! I'll be using them for minis in my Campaign!
Showing posts with label Rogue Space. Show all posts
Showing posts with label Rogue Space. Show all posts
Wednesday, February 19, 2014
Tuesday, February 11, 2014
Rogue Space The Devacryl
One thing I like in my Sci Fi is different aliens. As a further testing of the Rogue Space rules
I thought I'd work up an alien race for my game, based solely on the below
picture I found on the internet. So here
goes!
Devacryl
Archetypes:
Technician or Scoundrel, add +1 to Science or Acquire (the vast majority are
Scoundrels)
Abilities: Never
without a Lock pick: Devacryl can pull one of their Quill-Feathers and use
it as a Lock pick with a +1 bonus to their lock picking attempts.
Master Manipulators: Devacryl
are master manipulators and schemers.
They are quite skilled at reading those around them, particularly when
they are "working a target" they gain +1 to persuasion based rolls.
Description: Devacryl
are a humanoid race, averaging 5 1/2 to
6' tall. They tend to be slightly more
slender than humans with large ears and quill-like feathers instead of
hair.
Planet
Devac , the
planet of the Devacryl, is a temperate world slightly smaller than earth with a
thick but breathable atmosphere. They
tend to not permit outsiders on their homeworld so little else is known about
it.
Technology
The Devacryl spend their time developing technologies to
help them one up the other races. This
consists of a great deal of theft. Again
why spend years developing a technology that you can steal from others. They will then sell this tech to other races
at a hefty profit. They particularly
enjoy outmaneuvering the Aelfar.
Culture and Laws
This is a race of schemers, connivers and manipulators. Why work hard at something when you can trick
someone else into doing it for you. Even
Devacryl technicians spend much of their time "acquiring" the
technology of others. Devacryl are also quite vain, the average Devacryl spends
at least an hour every day primping, preening and making sure their
Quill-Feathers are just right. To a
human the quill-feathers look no different after this primping, but to other
Devacryl the changes are quite noticeable. It is even rumored that Devacryl
have a secret code based on the positioning of their quill-feathers, Devacryl
neither admit nor deny this rumor.
Weaponry
Devacryl prefer to be subtle. Big heavy guns, Cannons, grenades etc. are crude and obnoxious to the refined (at
least in their eyes) Devacryl (although they have NO issues with selling such
weapons to other races). They prefer
slender elegant weapons, needlers are very popular with the Devacryl . They have developed several neuro-toxins to
coat their needlers with. To add insult
to injury they have developed a special Needler that humans have dubbed
"Barbies" these Barbed
Needlers have wicked barbs on them that require surgery to safely remove. Non-surgical attempts to remove these barbs
cause an L damage (which armor obviously doesn't absorb). While the barbs are imbedded the victim
suffers a -1 to any rolls involving physical exertion attempts, due to the
barbs painful digs into the soft tissue.
Ships
The Devacryl prefer small, fast ships well armored, but not
so heavily armored that they sacrifice speed.
Their preferred combat tactic in space is to try to either talk or flee
at top speed. They often will try to manipulate
other races to do their fighting for them.
Relations to Humanity
Humans don't trust the Devacryl, but find that they can
often acquire certain technologies and information that would otherwise be
unavailable to them. The Devacryl see
humans as just another ripe race to use to their own devices.
Using them in Rogue
Space
The Devacryl make excellent rogues and tricksters, but can
also be an excellent source of information, weapons and technology, just watch
yourself when dealing with them!
Monday, February 10, 2014
Are You Ready For Some Sci Fi!
I didn't realize how many Digest Size Sci Fi gaming books I had! Most are from the old Justifiers game, but there are some others as well. : )
Rogue Space Session 1 Epilogue
The last post in my Rogue Space Playtest Series
Mini-Review
Intro
Rogue Space Post 1
Rogue Space Post 2
Jupiter Zeus Character Stats
Epilogue
Elsewhere
Mini-Review
Intro
Rogue Space Post 1
Rogue Space Post 2
Jupiter Zeus Character Stats
Epilogue
Elsewhere
Mang entered the dark chamber, silken curtains covered the
walls. A aelfar female approached
nodding submissively. You did well my
apprentice. The female responded,
"but master the Clawtron was destroyed?" Mang smiled, "yes… it was, but I learned
much". He nodded and said no more.
Back on Persephone Station
Jupiter Zeus knew the Aelfar alien had messed with his
mind. The whole thing had been a set up…
a test of some kind. He'd get back at
her and that bastard Mang, but he needed a patron of his own, someone just as
connected and diabolical as Mang.. .He needed the Phantom of the Space Opera!
Jupiter smiled as he drank his Rigellian Green Whiskey, sure
the drink would turn his fur green for a few days, but it was worth it…
Game Notes
This was my first time playing Rogue Space; I had a lot of
fun. As I've said before in other posts
it is a rules lite system. This session
ran very smoothly, the rules faded into the background and didn't get in the
way of the story at all. For the story I
used Rory's Story cubes random dice rolls and grabbed some toys (er.. I mean
collectibles) from my shelves and went to it!
I did kinda pause when the vehicle part came up in the game, I was
looking for a Driving skill or agility or something, but there wasn't one, I
just went with a Fighting roll and after checking with the author today, he
indicated that is what I was supposed to do.
I did also run into a situation where there were several rounds of
misses between Jupiter and the Android, they were both closely matched
stats-wise (my intention) and both had high Fighting skills so they kept being
able to avoid one another's hits. I allowed my character's force screen to
stack with his natural armor and vacc suit, not sure I did that right, but it
worked and didn't seem unbalanced. Once
I finally scored a serious hit that the Clawtron couldn't avoid the combat was
over quickly. A few times I wondered if
I needed more rules, a bit more crunch if you will. I don't want much, certainly nothing like
Pathfinder. It's quick and easy and
doesn't get in the way with the fun. I
really love the open toolbox feel of it.
There is no setting really there.
That was one of my issues with Stars Without Number there is an implied
setting and while you can ignore it, it is built into the game to some
degree. I would like to see some alien
abilities listed out to help you create your own races and maybe a more
expansive bestiary, along with a few vehicles stat'd out, but that can be done
yourself, so it's definitely not a deal breaker for me. I am probably going to
look at the Savage Worlds Sci Fi Compendium before I decide for certain, I
recently picked up Savage Worlds Deluxe.
But for now Rogue Space is a top contender for my Sci Fi game time,
especially if you're looking for a quick game to knock out with your buddies.
Good Gaming -B
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