Yes it is another Simian Saturday on the Green Skeleton Gaming Guild blog. Unfortunately work and graduate school have reduced my gaming and gaming posts to nil. I do have to share some cool posts I found this past week over on the Save vs. Dragon blog.
All worked up as playable races for BX/Labyrinth Lord!
Very cool and I think just begging to be plopped into a Anomalous Subsurface Environment Campaign!
Have a great Simian Saturday!
Saturday, August 16, 2014
Saturday, August 2, 2014
Saturday, July 19, 2014
I continue to be excited about the new edition of D&D. I got the Starter Set a few days ago. I'll abstain from the gratuitous unboxing post since those are all over the Net right now. As much as I am looking forward to the official Player's Handbook, I think the Monster Manual is what I am most looking forward to getting into my hands. I love creating monsters and this edition seems to be pretty easy to stat up beasts, just enough crunch but not too much. Continuing my theme from last time of Gonzo kinda of stuff, I present Battle-Bones!
Huge undead, Neutral
Hit Points: 60 (7d10+21)
STR16(+3) DEX 12(+1) CON 16(+3) INT 6(-2) WIS 7(-2) CHA 5 (-3)
Senses: Darkvision 100'
Languages: Understands Common
Multiattack: Battle-Bones makes one claw attack and one bite attack
Melee Attack- Bite +3 to hit (reach 10'; one creature). Hit 8 (1d10 +3) piercing damage
Melee Attack-Claw: +3 to hit (reach 5'; one creature) Hit: 6 (1d6+3) Slashing damage
Immunities: Battle-Bones is immune to disease and poison. It cannot be frightened or put to sleep. Battle-Bones does not need to sleep, eat or breathe.
Damage Vulnerabilities: Bludgeoning
The beasts rib-cage has been magically altered to allow a rider to ride "comfortably". Battle-Bones can transport up to 12 medium-sized humanoids without suffering any encumbrance or movement penalties. .
The product of necromantic magic, Battle-Bones is the animated skeleton of a huge reptile from a forgotten age that has been turned into an unrelenting tireless combat transport, that needs neither, food, water or rest.
Use of a handy "Speak with Dead" spell perhaps?