Monday, June 29, 2015

Giant Squidshark

Giant Squidshark
No. Enc. 1 (1d6)
Alignment : Neutral
Movement : Swim 180' (60')
Armor Class : 5
Hit Dice :  6
Attacks : 8 (7 tentacles, 1 bite)
Damage : 1d4/2d8
Save : F3
Morale : 7
Hoard Class : None

Appearance : Fearsome predators combining the features of a shark and squid. Giant Squidsharks can grow to be over 20' long.

Further Description:
    Unlike regular sharks and squids these beasts can be found in both fresh and salt water. They are aggressive and often hunt in packs. Like a common shark they can smell blood up to 300' away. They use their tentacles to grasp prey on boats or near the water. Riverfolk have learned the hard way not to sleep along the waterline. On a successful hit the tentacles inflict 1d4 points of constrictive damage, and continue to inflict this constrictive damage on following rounds. A tentacle can be severed by causing 6 hit points of damage, after losing 4 tentacles a squidshark will likely (60% chance) swim away, but first it will release a 30' cloud of obscuring ink to cover its escape. 

It's been ages since I posted anything of substance.  I recently picked up the Weirdworld #1 comic.  One of the beasts briefly encountered in it is the Giant Squidshark.  Thought I'd dust off my books and stat this beastie up.  
Artwork and monster concept are copyrighted Marvel Comics, no copyright infringement is intended.

Sunday, June 21, 2015

White Star

Hey folks!
It's been awhile but I'm still around.  I've played a bit of Pathfinder and some 5E.  Mostly I've just been working and been going to school.  I do post a "bit" more over on Google+, blogging has just taken a distant backseat in my life. 
I've been thinking about running some Sci Fi this summer, if I can work it into my schedule.
In particular I've had my eye on the White Star RPG.

This is a rules-lite (based upon S&W White Box) Sci Fi game that really looks like a ton of fun!
With all the new summer Sci Fi shows that just came out; Dark Matter, Killjoys, and the latest season of Defiance, along with the awesome trailer for the new Star Wars movie I really find myself in a Sci Fi mood.  So I think some space gaming is in order!
More to come!
Oh and Happy Father's Day to all the dads out there!  : )

Sunday, April 26, 2015

And Now Back to Savage Worlds...

With the recent announcement about Savage Worlds Rifts, I pulled out my copy of the Savage Worlds Deluxe Explorer's Edition, along with the few other Savage Worlds books that I own. I thought it would be a good idea to refresh my knowledge of the Savage Worlds system and maybe start working on building a Campaign. The Rifts edition isn't due out until Christmas, and I know delays may happen, but with my schedule being so crazy with real life obligations and such, starting sooner rather than later, is probably a good idea. 
At one time I had a few other Savage Worlds books, but this is my current collection. I just picked up the Sci Fi Companion this week and am still reading it over.  The Darwin's World books are from an earlier edition of Savage Worlds, so I may have to do a bit of conversion work for those two (anyone know of a conversion document that updates stuff to Deluxe?, I think Guts was one of the bigger changes).  The white book with the upside down flag is Planet MF'er, a damn cool book with some jacked up stuff in it. I can see a fun campaign with just this collection of books.  : )

With all the cool Sci Fi stuff coming out  this summer and fall; movies, T.V., etc, I may try to run some space opera stuff this summer to prep for the awesomeness of Rifts. Trey's  Strange Stars is a great system neutral sourcebook, and Mike over at the WrathofZombie blog has been doing some great Savage Worlds conversions!  And if I need to throw some Marvel aliens into the mix, my buddy Giles over at the Worlds Galore blog has been posting a bunch of cool Savage Worlds write-ups, Thanos anyone?
Anyways just a random Sunday afternoon post.  Hope everyone is having a good weekend.
Now back to the books!

Tuesday, April 21, 2015

Rifts Savage Worlds!

 Rifts is coming to Savage Worlds!!!
The announcement today really  knocked my socks off! I'm excited and quite hopeful about this one.  I loved playing Rifts back in the day, but the system just doesn't work for me these days, especially character creation.  My gaming schedule is hectic and crazy at best, non-existent at worst, time is a very hot commodity around these parts. Savage Worlds is Fast, Furious and Fun and Rifts as a setting is just Awesome!  This is all kinds of chocolate in my peanut butter... course I'm a diabetic so I'm definitely in trouble with this one! 
I'm soo ready for this!!