As I mentioned earlier, my copy of the X-plorers RPG came in the mail today. So as a little experiment I thought I'd see if I could stat up one of my favorite characters from a great comic series I've mentioned; Guardians of the Galaxy.So without further ado I present:
INT 14 +1 Saves Level: 8/4
PHY 11 +0 Saves, To Hit/Dmg Melee, HP Race: Raccoon!
PRE 16 +1 Saves
Basic Hit Bonus +5 (+7 Ranged, +8 Ranged Heavy Weapons)
Saving Throw 8+
Hit Points: 38
Armor Class: 15
Racial Abilities: Acute Senses (Hearing,Vision) Any saving throw or skill check that involves either sense is at +5, (example listening at a door +5)
Areas of Expertise
Martial Arts 1d6x2
Weapon Specialist (Hvy. Weapons +1 to hit & +2 damage, 2 attacks)
Mesh Suit (looks like regular uniform, AC12), Force Screen (AC +1), Laser Pistol (x2), various grenades, ammo, power cells and other weapons and gear depending on the needs of the mission. In the past he was known to wear a pair of rocket skates.
He is an accomplished starship pilot, an excellent marksman with the two laser pistols he carries as well as having an affinity for heavy weapons. He's also an excellent military tactician and leader.
Please note even though I gave him several class levels, the power level of X-plorers is lower than that of Mutant Future. For a Mutant Future character he'd have more hit points and his heightened senses would be more impacting. + I'd probaby make give him Martial Affinity. Overall I'm quite pleased with the X-plorers system. -B