As some of you who have been reading my blog may know I'm a big fan of the Planet Algol blog. So today's Simian Saturday is sort of a shout out to that cool setting with a little beastie of my own. Hope Blair doesn't mind me putting my own little spin on his uber cool setting.
So without further ado I present the War Chimps.
# Appearing: 3-12, Armor Class: 5
Move: 12", Climb 6", Hit Dice: 2
Attacks: bite (1d4) or by weapon (typically spears, swords, daggers)
Intelligence: Average to Very, Alignment: Neutral evil
Standing about 3' tall, War Chimps are stocky ill-tempered chimp-men who use weapons and light armor. War chimps are believed to have originated from somewhere in the Jungles of Venom. Apparently in the distant past an unnamed sorcerer brought several specimens of chimp back with him to the Iridium Plateau to serve as guardians and soldiers for his stronghold. The sorcerer worked magic to enhance the intelligence and abilities of these beasts and over time the War Chimps increased in number and developed greater intelligence, learning how to effectively make and use human weapons and light armor. However, they also learned human greed and that combined with their own natural savagery led them to turn on their master. They slew him, looted his stronghold and struck out on their own. Although rare, they can be encountered in scattered areas in and around the Iridium Plateau, sometimes working as mercenaries, sometimes raiders, oftentimes both. Few reasonable folk will hire them as soldiers, due to their unpredictability and savagery; they are not opposed to dining on their fallen foes if food is scarce.
I kept their stat block fairly basic so you can use them with whatever OSR mechanic you like.
When I found this picture on this old Creepy Magazine I just knew I had to work these beasties up for Planet Algol.