Friday, November 27, 2009
Here's something to celebrate Black Friday!
No. Enc. : 1d12
Alignment : Neutral (Chaotic tendencies)
Movement : 120'(40')
Armor Class : 6
Hit Dice : 1
Attacks : 1
Damage : bite (1d4 -1, minimum of 1)
Save : L1
Morale : 7
Hoard Class : Incidental
Mutations: Vampiric Field, Increased Balance (natural ability)
Death Squirrels are malicious mutant squirrels that have been known to attack weak or helpless creatures passing through their territory. They will kill or drive out any other squirrel species in the area. Although they tend to leave Dire Reds alone. They will even steal from careless passerby if given the opportunity, taking small, shiny objects (coins, jewelry, etc.) to secrete in their nests. Treasure will be incidental only. If they feel especially threatened they will use their Vampiric Field ability…unfortunately if they are too close together to one another the weaker members will be killed by the stronger members having only one hit dice, they can't take much. Legends say some particularly nasty Black Squirrels have the Killing Sphere mutation, although this has never been verified. Black Squirrels tend to leave Grens alone and vice versa although there are reports that Grens have lured Pigmen slave raiding parties into Death Squirrel territory. The Pigmen's Negative Empathy defect ensuring that every Death Squirrel in range will launch a full attack on them.
Converted from AD&D Monster Manual II. Copyright by Wizard's of the Coast, no copyright infringement is intended.