Well its Wednesday and you know what that means!!
Word Verification Time!!
Eli has posted his critter already today, and here's mine. This one goes out to
Mik who provided the word last week. So without further ado I present the:
Obilli
No. Enc. : 1d8
Alignment : Neutral
Movement : 120'(40')
Armor Class : 6
Hit Dice : 5
Attacks : 1(butt, or kick)
Damage : 2d4,2d6
Save : L2
Morale : 8
Hoard Class : None
Mutations: Gigantism (+1), Increased Balance, Environmental Sensitivity ( Heat, in temperatures above 70 degrees, the Obilli is sluggish, irritable and has difficulty even performing basic tasks, if kept in this warm environment for 1d6 days or more the obilli must save vs. death or will sicken and die), Reflective Epidermis (Cold), Force Screen (Greater)
Obilli (plural is Obillis) are giant mutant mountain goats, their name is believed to be from the term Old Billy, as in an old billy goat. Obillis are prized as mounts in areas of cold climates. They can climb rocky and rough terrain without difficulty and are unbothered by even the coldest of temperatures. Of particular value to their riders is their innate Force Screen ability. If attacked the Obilli's rider will also be protected by this screen. Some claim this is because of the special bond riders share with the Obilli, while others claim it is because the Obilli are too dumb to know where they end and the rider begins. Either way they are highly valued in cold communities, especially those located in rocky and mountainous areas. Some warlike communities have tried to breed bigger and meaner Obilli to use in warfare, but this has not been overly successful.
Ha! Love the WoW pic in there (I was so excited years ago when I bought enough Chinese gold to buy my first Ram...)
ReplyDeleteNice writeup (as usual)!
I like the Obilli. Great creature that fits in for a good wilderness encounter.
ReplyDelete