Anyways I've been reading over my copies of the new Old School feel Sci Fi RPG FrontierSpace, and am really enjoying it. Part of how I learn the nuances of a new system is to work up some interesting aliens and monsters for that system. I used the Alien Creature Generation rules from the FrontierSpace Referee's Manual. Enjoy!
Cyclopean Grappler Ape
BP
113
STR 240
AGL 60
PER 60
INIT 1
MOV 8 (can climb vertical services)
Behavior: Cunning
Attacks & Defenses Slam 75% 3D
Grapple 55% 2D
Frenzy/Berserk: When this
creature is reduced to half its starting BP, it enters a frenzied state,
lunging and attacking anything it can reach (add 20% to attacks and -20% to
resistance checks, increase all damage by +5).
Description
These large 8'+ tall one-eyed
alien apes are a true terror whenever they are encountered. Originally from an
obscure jungle planet on the Frontier, they are scattered across the galaxy
apparently as a result of zoo exhibits. Some of these beasts have escaped into
the wilds and now prey upon those that once viewed them as freakish exhibits.
To compound the problem a recent trend by pirates, unscrupulous criminals and worse
is to use these creatures as guard beasts. However, only the most vile and
desperate would do this for no one has really been able to successfully
domesticate these creatures, and they seem particularly hostile to humans. Many
cantina tales exist (some are even true) of criminal hideouts being overrun by
the very beasts being used to guard the compound. I first worked up this space simian back in 2012 for Stars Without Number. My how time flies!