Cyrha
Name: Cyrha Genesee
Species: Ohlani
Archetypes: Fringer, Psychic
Resolve 7
Psi Points 6
Wealth 0
Blasting 1
Brawling 1
Diplomacy 3
Discipline 3
Instinct 2
Intellect 3
Speed 2
Strength 1
Tools 1 Transports 1
Talents
● Fringer
Beneath Notice
● Psychic
Psychic Powers:
Telepathy
2
Tamper
2
Mind
Blast
*Flaw: Flashbacks: She has
flashbacks of the destruction of her village and the murder of her parents.
They were destroyed due to their innate Psychic abilities.
Stealth
Gear:
Link: A personal communicator, computer, and holoviewer.
Pulse Pistol
Link Jammer
Backpack
Flashlight
Cyrha was born on the temperate world of Ohlan. Ohlan was a garden world of temperate climes, captivating landscapes, and beautiful forests. That all changed when the Imperials came. Most Ohlani possess innate psychic powers, and while they practiced a life of peace and harmony with their environment, the Imperials considered them a threat. The assault on the Ohlani homeworld was quick and brutal. Only a few thousand Ohlani escaped and now live as refugees on other worlds. Cyrha, was 8 years old when the Imperials came. She still has flashbacks of the death of her parents and total annihilation of her village. Ohlan is an uninhabitable wasteworld now. Cyrha grew up to join the Resistance, using her psychic abilities to spy on and subvert the tyrannical regime, but when her rebel cell was destroyed and she was captured by a corrupt Crime Baron, she thought her life was over. While locked up she befriended a fellow prisoner, another Fringer named Wyatt, she sensed the grief and despair within him and realized she could still help others. Then unexpectedly, Kasra, one of her captors freed her, she insisted they free Wyatt as well, and the small group have been on the run ever since. Cyrha does not necessarliy want to feel a bond with Kasra, but she has seen into his mind and knows deep down he is not evil. She sees Wyatt as a dear uncle like figure that she thinks the world of, although she worries about his deep moments of melancholy and sadness.
*Note: I used the Flaw rules in the companion and allow characters that select a Flaw to gain a Bonus Talent.
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