Frankie
aka Ole Blue Eyes
Race:
Space Frankenstein
Charisma: 8 (-1) Level:
1
Comeliness: 5 (-3) Class: Killer
Constitution: 16 (+3)
Dexterity: 14 (+2)
Dexterity: 14 (+2)
Strength: 18 (+4)
Wisdom: 12 (+1)
Saves:
Charm: 4
Looks: 3
social reaction: -4
Toughness: 11
Reflexes: 9
Logic: 5
Power: 10
Will: 5
Race Traits:
Adaptable +1 Skill Point
Dead – Dead Flesh (Double Hit Points)
Giant – Enduring (+1 Con)
Giant – Resilient (+1 to Toughness/Power
saves)
Giant – Strong (+1 to strength)
Armor: Reinforced Medium (1d4+1)
Shield: "Ding" Medium Deflector (+2 to Ranged Defense)
Hit Points: 23
Psi Points: 2 (Character is NOT Psychic)
Everyman Skills: Other Skills:
Climb: 1 Juggernaut:
1
Languages: 1 Power
Attack: 1 (-4 to attack, +5 melee damage)
Search: 1 Pilot
Starship: 1
Security: 1
Sleight of Hand: 1
Sneak Attack: 1
Stealth: 1
Structure: 1
Survival: 1
Tinker: 1
weapons
Sword 1d10 damage (armor defeating,
reduce by 1 step)
Headhunter- Heavy Slug Pistol 1d8 damage (long
range, extra ammo capacity x 2) range: long Ammo save: 16
Combat Screen:
Base Attack Bonus: 0
Close Attack Bonus: +4
Ranged Attack Bonus: +2
Close Damage Bonus: +4
Ranged Damage Bonus: +1
Close Defense: 15
Ranged Defense: 16
Initiative: +1
Other Gear:
Space Suit
Basic clothing
Backpack
Climbing Rope
First aid kit
restraints
Awesome!
ReplyDeleteThanks Justin, I had forgotten about your Spacenstein write-up. LOL
ReplyDeleteI really like MotSP alien generation rules, haven't had a chance to play the system yet.