John Stater of the Land of Nod blog suggested the fun notion of -"When doing
modern games, adapt scenarios from Chuck Norris movies. Just enough plot to
make the scenario work, but gonzo enough to be fun at the table."
I thought this was a fun idea to go through the Chuck Norris
movies and work up a random scenario generator for some action gaming! Who knows with a little work you could even adapt this to different genres. I think I'll tweak it just a minor bit and use it for my upcoming Gathox Vertical Slum games : )
Enjoy!
Chuck Norris Scenario Generator
Locations- Roll a d4 for the number of key adventure
locations then a d20 for specific locations (keep duplicates!).
1 Jungle
2 Ruins
3 Casino
4 Wasteland
5 Desert
6 Warehouse
7 Houseboat
8 Run-Down House (in the middle of nowhere)
9 Dojo
10 Bar
11 Diner (that overcharges outsiders)
12 Restaurant (Chinese!)
13 Wrecking Yard
14 Prison Camp
15 Terrorist Training Camp
16 Guerilla Base
17 Back Alleys
18 The Institute (Mental Hospital + so much more!)
19 Abandoned Theater
20 Abandoned House
Missions (roll a d6 for the central mission of the
scenario, ACTION is the key concept of the scenario!)
1 Rescue POW's
2 Quest for lost Treasure
3 Defeat Foe (roll on the foes table)
4 Save Old Teammates
5 Save Hostages
6 Save the Damsel in Distress
Foes roll a d30 (what do you mean you don't have
one!?!)
1-3 Enemy Soldiers
4 Savages
5-6 Guerrilla Forces
7-8 Terrorists
9 Genetically Altered Sociopath
10-11 Assassins
12-14 Drug Gang (roll on the Drug Gang Table)
15 Mexican Bandits
16 Gang of Horse Thieves
17-18 Crime Syndicate
19-20 Gangsters
21-22 Martial Artists
23-Crooked Cops
24 Ninjas
25 Crazed Serial Killer
26 Cultists Religious Zealots
27 Supernatural Being
28 Militants
29 Hit Men
30 Neo-Nazis
Drug Gang Table (roll a d6)
1 Drug Runners
2 Asian Drug Gang
3 Gang of Iranian Drug Dealers
4 South American Drug Cartel
5-6 Vicious Drug Gang
Potential Friends & Allies (roll a d12)
1 Prowler Robot
2 Pet Wolf
3 Loyal Canine Sidekick
4-5 Ex-Army Buddy
6 Sympathetic Priest
7 Old Mercenary Friend
8 Missionary
9 Inscrutable Woman of Mystery
10 Holy Man
11 Martial Artist
12 Friend on the Force (Cop)
Additional Story Elements
1-4 Illegal Drugs!
5-7 Illegal Weapons
8 Treasure Map
9 Cobra Venom
10 Cursed Scepter (optionally roll a d8+1 for the number of pieces)
11-12 Potential Romantic Interest
So making some random rolls let's see what we get..
2 Locations, rolled a 17 for a Back Alley and a 3 for a Casino..so this will be an
urban adventure
The Key mission is a 3... to defeat a Foe..rolling to determine the foe I rolled an 11...Assassins!
For potential friends and allies I rolled a7 for an Old
Mercenary Friend...
under additional story elements I got a 9 Cobra Venom!! Cause you know Chuck Norris was once bitten
by a Cobra and five excruciating days later the cobra died! : )
Anyway this looks like assassins are working out of the
Casino, killing targets in back alleys across the city. Our player(s) are
brought in to deal with the issue, an old mercenary buddy provides some intel
on the location and may even help with the final fight. But then in the final
battle it is learned the master assassin is a master of Cobra Venom Style
Martial Arts! Will our heroes prevail!!
: )